Scoring at a glance

Test scoring rewards time at the crease. A batter who bats 200 balls earns milestone bonuses and stabilises the team. A bowler who takes 5 wickets on day 2 earns the day's highest points. The match total is split across five days, which means fantasy points on a Test are usually higher than T20 or ODI on the same team.

Pitch inspection, Test match context
A slip cordon waits. Test cricket is patient. Fantasy scoring reflects that.

Captaincy in Test

The safe captain pick in Test is the team's anchor batter. The ceiling pick is the bowler if the pitch has day-1 movement. After the first innings, captaincy shifts to the lower-order batter or all-rounder who is going to bat twice in the match.

World Test Championship context

Each bilateral Test series feeds into the WTC table. The standings shape declarations, follow-on decisions, and team selection. A Test series that looks like a dead rubber on paper can matter for WTC points percentage.

Bowler in delivery stride, Test-length pitch
A player's portrait, ground-side. Test selectors reward consistent multi-day performances.

Continue

Build your Test team.

Anchor batters and day-1 bowlers. The long-form game.

Check availability

18+ · Eligibility varies by location · Paid contests involve financial risk

Extended Test playbook

Test cricket is the longest fantasy format: five days, two innings each, 20 wickets in play. The captaincy math is anchored to time at the crease and wicket-taking. A consistent Test captain pick is an all-rounder who bowls 20 overs and bats at 5-6; a higher-ceiling pick is a specialist bowler on a turning track.

The settling phase

The settling phase is the first two days. The phase rewards the top-order batter who faces the most deliveries. The captain pick here is the batter who most reliably faces 200+ balls in the first innings.

The scoring phase

The scoring phase is days 2-3. The phase rewards the middle-order batter who capitalises on the tiring bowlers. The captain pick here is the batter who most reliably makes it past the second-new-ball phase.

The chase or collapse phase

The chase or collapse phase is days 4-5. The phase rewards the lower-order batter or all-rounder who can bat and bowl. The captain pick here is the player who most reliably contributes with both bat and ball.

The bowler lane

The bowler lane in Test rewards wickets across both innings. A pace bowler who takes 5 wickets across the match is the ceiling pick. A spinner who takes 5 wickets across the match is the floor pick on a turning track.

WTC context

The WTC cycle shapes declarations, follow-on decisions, and team selection. A Test series that looks like a dead rubber on paper can matter for WTC points percentage. The captain pick should respect the WTC context.

Long-term Test discipline

Long-term Test players run the same routine match by match. The routine compounds; the WTC cycle compounds. A season of disciplined play produces a bankroll that grows test-by-test.